terça-feira, dezembro 28, 2010

Upgrading +10 Weapon/Armor


Armor/Shield

This is how it works practically.

Blue slots: 2x Shield or Armor +9
Pink slot: 1x Wiseman's Stone
Yellow slots: 4x Jewels (don't mix them up, use 4 of same kind of jewel.)
Green slots: 50 Million gold, keep the gold in inventory, bricks won't work.
Purple slots: The probability of the Armor getting a certain option.
Red circle/oval: Ailine, the NPC, Located in Azran.



If you really want an option, such as 30/7 or 30/10 on armors, then I'd suggest you get a pair of armor with the same stat. Example: 2x Templess Tunic 30/7.

If you are a dare devil, and have LUCK then maybe you'd want to try a Templess Tunic 30/6 +9
and a
Templess Tunic 30/7 +9

The purple slot, as said before, will show the probability of getting those options when/if you succeed.

So if we had 30/7 on both of the armors, they will end up 30/7 at a 100% rate only if you succeed that is. But on the other hand, if you are a patrick, then the results will be either one of these:

Templess Tunic 30/6 +10
Templess Tunic 30/7 +10

With shield it's the same procedure, just that it doesn't have any stats so you could just go wild and +10 all shields in game.
And also, depends on the jewels you picked, they will have the attribute you had chosen. Lastly if you fail, you will lose everything except your armor/shield/weapon.

Weapon

THEY NEED TO BE ANCT!
done.

just kidding.

Well the jewels need to be the same as the attribute of the weapon. If AD then Garnet jewels. I suggest you guys change to Exp and get Corals because they are cheaper.

If the weapons have stats, then there will be a probability that it can either get a better stat, worse or the same.

Let's say you're about to make I don't know... 2x Karicass 63 damage anct to +10.
Then there will be a 50% chance to get 63 damage
25% to get 72 damage
and 25% to get a 54 damage
That's only if you succeed. Which you won't because I hope you fail.




Have Fun!!

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